From Stadium Seats to Smartphone Screens
When the Premier League first streamed a match on a mobile app in 2015, the concept felt almost futuristic. Today, a typical 4‑minute buffering period means a full 90‑minute game can be enjoyed from a bus seat or a kitchen table. That evolution has turned passive viewing into an on‑the‑go, interactive experience. Network Speeds and Compression Tech Across the UK,…